Cat Food
Works on Mac & Windows Browsers!
Theme: It's Spreading
Cat Food is a comfy Isometric 2D tuna delivery game. We play as Rhino the cat with a Backpack and Skateboard. Navigate the town and deliver everything on-time and avoid the day’s dangers.
Inspiration
Paper Boy - A game about delivering the daily newspaper and causing chaos.
https://en.wikipedia.org/wiki/Paperboy_(video_game)
Player Experience
In a cozy town fitting a cat universe. The Player will deliver cat food to a couple of towns, while trying to complete each day within the time limit. Each town has 3 levels of difficulty to deliver to different homes. The player must learn how to avoid obstacles and move fast to pass each level.
Platform
The game is developed to be released on the Web.
Development Software
- Godot 3.5
Genre
Singleplayer, casual
Target Audience
With a fun and comfy theme, relax, complete the daily challenges and laugh when things get silly. Mechanics are intuitive and are built for casual game players.
Concept
Gameplay overview
The player controls Rhino, the main character, and delivers food to the town. But the town route gets more difficult each day. The player must avoid obstacles to be able to pass and reach the goal of delivering to every house
Theme Interpretation (Spreading)
Spreading food through the cat town. The player must spread food acting as a delivery service
Primary Mechanics
Mechanic | Mockup |
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Tuna A player must deliver food to the houses on the schedule, by throwing it. |
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Puddles When a player skates over this obstacle. Control is lost and precious time is lost. |
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Pookie The player must try to avoid the voracious and hungry Pookies. They will trample the player and steal food. |
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Bagels If a player skates over this delicious bagel, the player will gain extra time to deliver on the day of delivery. |
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Secondary Mechanics
Mechanic | Animated Mockup |
---|---|
Fly Trap If a player flies too close to this plant. It gets aggressive and slows down the player. |
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Art
Theme Interpretation
Light pastel warm colors that inspire fun loving tuna can tossing.
Design
A Isometric tilemap of a town that is in need of cat food. The design is bright and cute.
Credit to:
@Anzhi_Art (anzhi-art.com)
Audio
Music
Credit to:
"Silly Fun" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Morning Dew - Relaxing Orchestra" by migfus20
(https://opengameart.org/users/migfus20)
Sound Effects
Credit to:
godotengine/godot-demo-projects
MIT License
Game Experience
UI
The Interface is simplistic and guides the player through the story and gameplay .
Controls
Keyboard
Arrow keys / WASD
Space key (Tuna throw)
Gamepad
Dpad
Button 0 (Tuna throw)
Download
Install instructions
Have fun
Comments
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Very cute and simple! Loved art and music, super cute.
Thank you for playing! We definitely wanted to create a fun and silly atmosphere for our first game! Glad you enjoyed it!